Författare

Casey Hardman

Bästsäljande2 verk2 språk

Casey Hardman är en uppskattad författare inom Data och IT med totalt 2 böcker tillgängliga på Bokkollen, utgivna hos APress.

Bland verken finns Game Programming with Unity and C#, som toppar listan över Casey Hardmans populäraste böcker. Verken spänner över data & it och tilltalar läsare som uppskattar genren.

Letar du efter något nytt att läsa? Prova Game Programming with Unity and C# – ett annat uppskattat verk av Casey Hardman.

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Jämför snabbt och smidigt priser på alla böcker av Casey Hardman hos Sveriges ledande bokhandlare – som Adlibris, Bokus och Akademibokhandeln – och hitta alltid det bästa erbjudandet utan att betala för mycket.

Game Programming with Unity and C#
Mest populär

Game Programming with Unity and C#

Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, new concepts are not only explained, but thoroughly demonstrated. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you've learned until they stick. Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you've completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. What You Will Learn Understand the fundamentals of object-oriented computer programming and the C# programming language Leverage the features of Unity to implement game mechanics with reusable, clean, and elegant code Design and implement your own mechanics and independently solve problems as they arise Who Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.

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