Kultur

3D Engine Design for Virtual Globes

av Patrick Cozzi

Utgiven av Taylor & Francis Inc

Format

Inbunden

Sidor

516 sidor

Språk

Engelska

Utgiven

juni 2011

Jämför priser

Från 1630 kr
Adlibris
Bästa pris
1 630 kr
Bokus
1 690 kr
Akademibokhandeln
2 119 kr

Priserna uppdateras löpande från säkra och trygga butiker.

Om boken

Supported with code examples and the authors’ real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics. Topics covered include: Rendering globes, planet-sized terrain, and vector data Multithread resource management Out-of-core algorithms Shader-based renderer design

Fler böcker av Patrick Cozzi

Liknande böcker

Alla i Kultur
Bästa pris1630 kr
Gå till butik